|
Q & A with Toby Gard
Q. First of all, how does it feel to be back
with Lara after a nearly decade-long
divorce?
A. It's fun to see what I can help out with and nice to see a group of
people take
Lara and TR in general so seriously.
Q. How has it come that you are part of the "Tomb Raider: Legend" team?
A. I saw the opportunity to help reinvigorate Lara, who in all truth has
ended up
in a bit of a mess. I've always been a fan of the underdog, and many
people have said that Lara is no longer interesting. I think that's
rubbish;
Lara is a fascinating character, and I wanted to be able to help people
see
that again.
Q. What did you think you had to change in Lara right from the start, and
which
features did you decide were imperative to preserve?
A. Update her model, add more detail, modernize her for the year 2005 and
yet
not tamper with her familiarity people have come to know.
Q. When you first created your characters, did you imagine that they would
live beyond that first game?
A. When I was making Lara, I wasn't really thinking much beyond the
moment. Myself, and I think the whole
team on TR1, were just caught up in the energy of creating something we
thought was really cool.
Everything that happened after that came as a bit of a surprise to all of
us I think.
Q. What's the story in this new Tomb Raider game? I think people have lost
track of all her villains
and adventures through all the sequels.
A. The story is still under wraps at the moment. One thing that will be
different about this Tomb Raider
will be setting the foundations of a cast of reoccurring characters that
will continue on in
the series. As you say there have been many, many characters who have come
and gone, it would
be nice to get to know some of them instead of being introduced to them,
only to have them
immediately get killed off.
Q. Will the new game's emphasis be more on puzzles or combat?
A. This TR is much more action based than previous ones. So expect action
with an extra side portion
of mayhem.
Q. Okay, we have a pretty good "visual" of "The New Lara," her outfits,
visage and general character design,
but the primary thing our readers will want to know is how you plan to
breathe life back into this
ailing franchise? What will be retained from earlier titles? What will be
new?
A. We're revisiting the best bits from the original games and are working
to dynamically evolve that initial
Tomb Raider experience...but doing it nearly 10 years later and benefiting
from the power of today's
consoles and the team's varied experience in building/shipping games
during that time. People can
expect Lara to be the amazing action/adventure character they remember
-looking better than ever-
traveling to exotic locations, overcoming obstacles and puzzles,
encountering dangerous enemies...
We're making a conscious effort to capture that sense of awe people had
when discovering the first
game in the series.
Q. What's new about this Lara, both physically and psychologically?
A.The goal with Lara's new look was to modernize her, both in terms of how
contemporary her outfit is, and
in terms of making her seem more Next Gen. Overall we wanted her to look
more realistic, so we have
put more detail into her anatomy; more detailed skin and better definition
to her muscles and joints.
Psychologically? To me she's the same old girl I knew in 96.
Q. Will the Fans learn about new sides and characteristics of Lara Croft
in "Legend"?
A. Yes. That is my primary goal, to begin to let players understand who
Lara is.
Q. Lara has been something of a sex object/symbol for the gaming public
that at one stage personified the
gaming industry. Do you think the subtle changes are going to affect that?
What would you like it to be?
A. I'd like people to look at Lara with fresh eyes, let them see how cool
she is. The updated image is just
a way to make people look; it's the rest of it that will convince on the
coolness front.
Q. The tone of the Tomb Raider games has traditionally been driven by the
manner in which Lara can react
with her surrounding environment. What kind of settings can we expect Lara
to find herself in?
What kind of new special effects can we expect to see?
A. As always, Lara will get involved in a globe-trotting adventure. She
actually goes to some very
varied spaces, and this time when she gets there, its action all the way.
Q. What is your favourite Tomb Raider episode, and why? And the one you
like less, and why?
A. Haven't played them all unfortunately...The original will always
secretly be my fav
Q. What is your favourite Lara's body feature?
A. Always has been the eyes
Q. Do you think the new look will help to attract more female gamers to
the game?
A. Perhaps...But I think drawing people to the game will rely more upon
the gameplay itself and the storyline.
Q. How do you see the future of gaming?
A. I think as graphics and technology get better and better publishers
need to strive harder in areas of design
and originality. The next wave of consoles are some pretty powerful
machines. Game developers are in
for quite a challenge!
Source: Tomb Raider Official Web Site
<
Back
> |